This project aims to teach Sanskrit using Augmented Reality (AR) and Virtual Reality (VR) technologies, creating immersive environments for enhanced learning. By gamifying the experience and developing virtual worlds, learners engage with Sanskrit in a fun, interactive way. The project also compares the effectiveness of AR versus VR in language retention.
Swarnima Prasad, Bebandh Shrivastava (JUET Guna), Shivam Pandey (IIIT Vadodra)
Project Type – IP