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We turn bold ideas into impactful experiences through design-led research and explorative projects. From prototypes to immersive interfaces, our work bridges imagination and interaction.
Curtain UI: Augmenting Curtains for Tangible Interactions
SIGGRAPH Asia 2024 Posters
A Virtual Reality Approach to Overcome Glossophobia among University Students
Proceedings of the ACM on Human-Computer Interaction | 2024/10/24
AipanVR: A Virtual Reality Experience for Preserving Uttarakhand’s Traditional Art Form
arXiv preprint arXiv:2404.12643 | Currently working
NavigAR: Enhancing Localized Space Navigation using Augmented Reality.
2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) | 2024/3/16
KaavadBits: Interactive Art Installation for a New Narrative Experience.
Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction
A Rapid Scoping Review and Conceptual Analysis of the Educational Metaverse in the Global South
arXiv preprint arXiv:2401.00338 | Currently Working
Immersive experience design in museums for supporting indian cultural learning among young children
Publisher:
IIIT-Delhi
Augmented reality sandtable for indian military’s tactical training
Publisher: IIIT-Delhi
AnatoVR-VR based animal dissection for training medical students
Publisher: IIIT-Delhi | 2023/11/29
SafAR: Reimagining Cultural Heritage Tourism with Augmented Reality-A Case Study of Qutub Minar, Delhi
Publisher: IIIT-Delhi | 2023/11/29
Jail Diaries: An Interactive Pop-Up Book Art Installation
India HCI 2023: Indian Conference on Human-Computer Interaction
Safar: heuristics for augmented reality integration in cultural heritage
Companion Proceedings of the 2023 Conference on Interactive Surfaces and Spaces
Understanding HCI Approaches for the Metaverse in Education Applications for the Global South
IFIP Conference on Human-Computer Interaction
Data regarding anti-quorum sensing and antimicrobial activity of Melaleuca alternifolia.
Publisher: Elsevier
A Sustainable Approach Toward Tangible Interactive Setup for Improving the Learning Experience of Primary School’s Children in Rural India
Recent Trends in Product Design and Intelligent Manufacturing Systems: Select Proceedings of IPDIMS 2021
Birdwatch: A Platform Utilizing Machine Learning to Recognize Species of Indigenous, Migratory and Endangered Birds
Publisher: Springer Nature Switzerland | International Conference on Human-Computer Interaction
Design of AI-Enabled Application to Detect Ayurvedic Nutritional Values of Edible Items and Suggest a Diet
International HCI 2022: Springer International Publishing
Application of immersive media to develop model making skills of industrial design learners
International Conference of the Indian Society of Ergonomics | Springer International Publishing
Virtual Reality-Based Fire Safety Training for the Indian Context
ICoRD 2021: Design for Tomorrow—Volume 2
Creating awareness about health and hygiene during menstrual cycle among Indian adolescent girls using virtual reality
Advanced Manufacturing Systems and Innovative Product Design: Select Proceedings of IPDIMS 2020
EDUCO: An Augmented Reality Application to Enrich Learning Experience of Students for History and Civics Subjects
Companion Proceedings of the 2020 Conference on Interactive Surfaces and Spaces
PUMP FIT: an augmented reality application which helps people with their workout more efficiently
Companion Proceedings of the 2020 Conference on Interactive Surfaces and Spaces
Chukku-Mukku: A tangible interactive setup for improving learning experience of Primary Schools’ children in Rural India
22nd DMI: Academic Design Management Conference
A Systematic Literature Review on Virtual Reality-Based Fire-Safety Training in India
International Conference on Humainzing Work and Work Environement
Design of human centred augmented reality learning system for laboratory training based on smart object interfacing
Shodhganga | Guwahati
Automating engineering educational practical electronics laboratories for designing engaging learning experiences
5th IFIP WG 13.6 Working Conference, HWID 2018, Espoo, Finland, August 20-21, 2018, Revised Selected Papers 5
Number Plate Design for Bicycles: An Approach from Aesthetic and Ergonomic Perspective
Proceedings of the International Conference on Humanizing Work and Work Environment 2015: Ergonomics in Caring for People
Exploring embedded intelligence as a means of minimizing cognitive load of students in electronics engineering instructional laboratory sessions
Proceedings of the International Conference on Humanizing Work and Work Environment 2015: Ergonomics in Caring for People
Students’ feedback into enriching learning experiences for design of smart devices and applications
Research into Design for Communities, Volume 2: Proceedings of ICoRD 2017
Enriching student learning experience using augmented reality and smart learning objects
Proceedings of the 18th ACM International Conference on Multimodal Interaction
Design of multimodal instructional tutoring agents using augmented reality and smart learning objects
Proceedings of the 18th ACM International Conference on Multimodal Interaction
Augmenting tutoring of students using tangible smart learning objects
2016 International Conference on Internet of Things and Applications (IOTA)
Exploring Embedded Intelligence as a means of Minimizing Extraneous Cognitive Load of Students in Laboratory Instructional Sessions
Humanizing Work and Work Environment 2015
Effectiveness of Tangible and Tablet Devices as Learning Mediums for Primary School Children in India
International Conference on Research into Design’15–Research into Design Across Boundaries
Tablets and Tangible Devices as a Learning Medium for Children: A Cognitive Ergonomics Approach
Humanizing Work and Work Environment 2014
Designing Tangible Interactive Learning Aids for a Pre-primary School Teaching Environment: A Sustainable Approach
Design for Sustainability Well- Being and Empowerment 2014